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Xbox 360 Graphics Boost Instead of Xbox 720 Release

Although we recently heard reports that Microsoft was hiring for an unannounced new gaming project, which many believe is the next generation Xbox console (aka Xbox 720), it looks like they also have other things up their sleeve such as developing new technology for the Xbox 360.

According to a recent article by Cyborg, the company is developing new technology for the current Xbox console, which is said to use a system called Mega Meshes that will support tessellation units of console as well as increase the polygon count and level of detail on future Xbox 360 exclusives.

The first title said to be supporting this new technology is Lionhead’s Project Milo (aka Milo & Kate), which unfortunately won’t ever see a retail release as it was only meant as a tech demo to showcase the capabilities of the Xbox 360 Kinect peripheral.

Ben Sugden, Lionhead’s lead programmer, held a presentation at the 2011 Game Developers Conference recently, showcasing some of the technology in use for Project Milo and providing us with a glimpse of what the visuals will look like in the future.

You can view a few screenshots that were taken from the GDC presentation video over on the website. What do you think of the new technology?

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Written by Tina Chubb

Tina’s passion is gaming news, but you will find her exploring other tech stories. Follow Tina for the latest happenings in the gaming world with popular gaming devices, including PS3, Xbox 360, Wii and portable gaming on iOS, PSP, DS and more.

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